Skip to main content

Apex Legends Needs To Make This One Big Improvement Immediately

As far as online games go, the launch of Apex Legends was pretty impressive. Though from a player perspective the game came out of nowhere, launching at the same time it was announced, Apex Legends has had relatively few problems and barriers to play. While other games have seen connection issues and server troubles, for the most part, Apex Legends hasn't had the same kind of problems that online games often experience.

There is one issue that seems to effect Apex players of all stripes, though, especially on PC. That's the trouble of game crashes. Apex Legends will often crash mid-match, possibly because of issues with graphics or stability, possibly because of a brief loss of connectivity. Members of the Apex community have shared their troubles in forums and attempted to find fixes for the issues, but they still occur with worrying frequency.

It's not really clear what's causing the crashes or how to prevent them, and they're usually pretty debilitating. There's nothing worse than preparing for the final showdown of a match, only to lose a member of your squad to a crash and get stuck fighting at a disadvantage.

Apex's crashes seem to be one of the biggest issues the young game is facing. Respawn Entertainment has noted that it's working on fixes for the issues, and things seem to be a little better at this point--we've noticed that players who stall out in the game tend to recover more often since the last Apex Legends update, rather than just crashing and disconnecting from a match altogether. But crashes still happen relatively frequently, and they can totally wreck a game.

While Respawn searches for a fix for the crash issue, it could make one big change to Apex Legends that would help mitigate the issue, and improve the game besides: let players rejoin matches when they disconnect. It's a feature that other shooters and battle royale games, like Overwatch and PlayerUnknown's Battlegrounds, already include, and it makes for a serious quality-of-life improvement when something goes awry with connectivity and other issues.

Allowing players who get knocked out of games to come back would make dealing with crashes a whole lot easier, for a start, but it would also greatly improve the quality of the game for players who find themselves suffering through no fault of their own. The idea of allowing players to rejoin also feels in line with one of Respawn's innovations in the battle royale genre. The game already allows squads to rescue players who have been eliminated, giving them a second chance at a win. Reconnecting to a game you dropped from through no fault of your own fits with that line of thinking as well.

In fact, the respawning system might be a useful workaround if Respawn finds that allowing players to rejoin the game directly creates an unfair advantage. If players can't just jump straight back into the game as their former dead characters, Apex could allow for squads to recover their teammates' banners--that way, disconnected players and their teams still have a chance, but they don't necessarily get an unfair advantage over squads with solid connections.

Of course, it'd be a lot better if Respawn could figure out what's causing the crashes and fix the issue, or let the rest of us know how we can tweak our systems to minimize the issue. But the ability to rejoin games would at least help. It's the one thing Respawn could do immediately to make Apex Legends a lot more fun for people who take grabbing those championships seriously.



from GameSpot - All Content https://ift.tt/2tERqvR

Comments

Popular posts from this blog

MediEvil Review - Bones 'n Brawn

As a remaster of the 1998 puzzle-platformer of the same name, MediEvil holds up reasonably well. Its cartoonishly charming characters and varied, if relatively simplistic, level design both stands the test of time and looks better than ever thanks to a complete graphical overhaul. But as much as MediEvil can feel like a warm blanket of nostalgia--especially for those of us who played the game 21 years ago--it also feels incredibly dated, with jittery controls and camera issues that regularly get in the way of progress. You play as Sir Daniel Fortesque, a dead knight who is returned to life when the sorcerer Zarok makes an unexpected return to Gallowmere, bringing with him hordes of monsters. Fortesque remains every bit as charming a character as he was; his gnarled teeth, warbly voice, and single, rolling eyeball lose none of their charisma in the remastering process. Zarok's design hasn't aged well, though, and the new visuals leave him looking like a plastic doll who’s been

After Pitching Dragon Age Musical DLC, David Gaider Is Finally Getting To Make His Musical Game

Dragon Age lead franchise writer David Gaider is making a new and intriguing-looking musical adventure game Chorus . As it turns out, the veteran game developer--who left BioWare years ago--has been thinking about making a musical game for a long time. In an appearance at the GameSpot Theatre today at PAX Aus about his new game and studio, Gaider said he in fact pitched musical DLC for Dragon Age during his time at BioWare. The musical Dragon Age DLC could have taken place inside the metaphysical Dragon Age realm called The Fade, he said. It was a semi-serious, semi-joking pitch, Gaider said, but whatever the case, it never happened. Gaider is now getting to realize that dream. His new game, Chorus, is a musical adventure game where they big story beats play out through song. Gaider is working on Chorus with Summerfall managing director Liam Esler (former Obsidian, Beamdog developer), while prolific voice actress Laura Bailey (Uncharted, Gears of War) is voicing the main character.