Skip to main content

Pokemon Go Brings Back Six Legendaries For December's Field Research

December is almost here, which means Niantic will soon roll out a new batch of Field Research tasks for Pokemon Go. As usual, if you complete enough of these before the month ends, you'll earn an encounter with a rare Pokemon. This time around, however, the developer is giving players another chance to catch not one, but six previously featured Legendaries.

Each time you achieve a Research Breakthrough in December, you'll earn another chance to capture one of six Legendaries: Articuno, Zapdos, Moltres, Raikou, Entei, or Suicune. Each of these Pokemon was featured with previous Field Research tasks this year, making this a good opportunity to catch any of the ones you missed the first time around (or simply add more Legendaries to your collection).

The Legendaries aren't the only things returning to Pokemon Go in December. Niantic says it is also bringing back "some of the most popular Field Research tasks from past months." As before, you'll be able to acquire these by spinning the Photo Disc at different Poke Stops. In order to achieve a Research Breakthrough, you'll need to complete at least one Field Research task a day for seven days.

The new Field Research tasks are scheduled to roll out on December 1 at 1 PM PT / 4 PM ET. You'll have until then to complete your current slate of tasks and earn an encounter with Shedinja, the Bug/Ghost Pokemon first introduced in Ruby and Sapphire.

Pokemon Go's next Community Day celebration is scheduled to begin on Friday, November 30. This time around, the event will run through the entire weekend and bring back every featured Pokemon and special move from previous Community Days. Another Gen 4 Legendary, Cresselia, is also now available in Raid Battles and will remain there until December 18.



from GameSpot - All Content https://ift.tt/2AADaHG

Comments

Popular posts from this blog

MediEvil Review - Bones 'n Brawn

As a remaster of the 1998 puzzle-platformer of the same name, MediEvil holds up reasonably well. Its cartoonishly charming characters and varied, if relatively simplistic, level design both stands the test of time and looks better than ever thanks to a complete graphical overhaul. But as much as MediEvil can feel like a warm blanket of nostalgia--especially for those of us who played the game 21 years ago--it also feels incredibly dated, with jittery controls and camera issues that regularly get in the way of progress. You play as Sir Daniel Fortesque, a dead knight who is returned to life when the sorcerer Zarok makes an unexpected return to Gallowmere, bringing with him hordes of monsters. Fortesque remains every bit as charming a character as he was; his gnarled teeth, warbly voice, and single, rolling eyeball lose none of their charisma in the remastering process. Zarok's design hasn't aged well, though, and the new visuals leave him looking like a plastic doll who’s been

After Pitching Dragon Age Musical DLC, David Gaider Is Finally Getting To Make His Musical Game

Dragon Age lead franchise writer David Gaider is making a new and intriguing-looking musical adventure game Chorus . As it turns out, the veteran game developer--who left BioWare years ago--has been thinking about making a musical game for a long time. In an appearance at the GameSpot Theatre today at PAX Aus about his new game and studio, Gaider said he in fact pitched musical DLC for Dragon Age during his time at BioWare. The musical Dragon Age DLC could have taken place inside the metaphysical Dragon Age realm called The Fade, he said. It was a semi-serious, semi-joking pitch, Gaider said, but whatever the case, it never happened. Gaider is now getting to realize that dream. His new game, Chorus, is a musical adventure game where they big story beats play out through song. Gaider is working on Chorus with Summerfall managing director Liam Esler (former Obsidian, Beamdog developer), while prolific voice actress Laura Bailey (Uncharted, Gears of War) is voicing the main character.