Skip to main content

Cyberpunk 2077 Drops Binary Gender Options In Character Creator

CD Projekt Red has faced several controversies with its depiction of transhumanism and gender representation in its upcoming open-world action RPG Cyberpunk 2077. However, the developer is eager to respond to fan feedback and create a more inclusive experience. In this respect, the team has reworked Cyberpunk 2077's character creator and removed the binary gender options.

"You know, we really want to make a video game that's really inclusive," senior concept artist Marthe Jonkers said in an interview with Metro. "Of course, if you tackle certain subjects then you will expect people to have an opinion about it and we respect that. And it's good that people give us feedback. And our character creation menu, for instance, compared to the last demo we now give you so many more options. For instance, you don't choose your gender anymore. You don't choose, 'I want to be a female or male character' you now choose a body type. Because we want you to feel free to create any character you want."

After selecting your preferred body type, you then have the option to give your character one of two different voices. "One that's male sounding, one is female sounding," Jonkers said. "You can mix and match. You can just connect them any way you want. And then we have a lot of extra skin tones and tattoos and hairstyles. So we really want to give people the freedom to make their own character and play the way they want to play."

By providing more agency over your character's preferred gender and skin tone, CD Projekt Red is hoping more players are able to create the type of protagonist they want in Cyberpunk 2077. Most NPCs you meet will have an established gender and sexual orientation as well in hopes of curating more believable in-game relationships. But the team is open to further changes and welcome feedback from their fans. "Our team is very international and very diverse but we have asked for a lot of feedback," Jonkers said. "We always ask for feedback and even when we show these demos, we still ask people to tell us what they think. We just want to know what we can improve on because we want to make a really good game and we really want to make a game that everybody is comfortable playing. But at the same time, we'll tackle difficult issues. It is a cyberpunk world after all."

Cyberpunk 2077 is scheduled to release for Xbox One, PS4, and PC on April 16, 2020. The game is scheduled to release for Google Stadia in 2020 as well.



from GameSpot - All Content https://ift.tt/2L3V4ZT

Comments

Popular posts from this blog

MediEvil Review - Bones 'n Brawn

As a remaster of the 1998 puzzle-platformer of the same name, MediEvil holds up reasonably well. Its cartoonishly charming characters and varied, if relatively simplistic, level design both stands the test of time and looks better than ever thanks to a complete graphical overhaul. But as much as MediEvil can feel like a warm blanket of nostalgia--especially for those of us who played the game 21 years ago--it also feels incredibly dated, with jittery controls and camera issues that regularly get in the way of progress. You play as Sir Daniel Fortesque, a dead knight who is returned to life when the sorcerer Zarok makes an unexpected return to Gallowmere, bringing with him hordes of monsters. Fortesque remains every bit as charming a character as he was; his gnarled teeth, warbly voice, and single, rolling eyeball lose none of their charisma in the remastering process. Zarok's design hasn't aged well, though, and the new visuals leave him looking like a plastic doll who’s been

After Pitching Dragon Age Musical DLC, David Gaider Is Finally Getting To Make His Musical Game

Dragon Age lead franchise writer David Gaider is making a new and intriguing-looking musical adventure game Chorus . As it turns out, the veteran game developer--who left BioWare years ago--has been thinking about making a musical game for a long time. In an appearance at the GameSpot Theatre today at PAX Aus about his new game and studio, Gaider said he in fact pitched musical DLC for Dragon Age during his time at BioWare. The musical Dragon Age DLC could have taken place inside the metaphysical Dragon Age realm called The Fade, he said. It was a semi-serious, semi-joking pitch, Gaider said, but whatever the case, it never happened. Gaider is now getting to realize that dream. His new game, Chorus, is a musical adventure game where they big story beats play out through song. Gaider is working on Chorus with Summerfall managing director Liam Esler (former Obsidian, Beamdog developer), while prolific voice actress Laura Bailey (Uncharted, Gears of War) is voicing the main character.