Skip to main content

Metro Exec On Epic Games Store Exclusives: "We Should Welcome Epic And Their Business Model"

Metro Exodus was among the first big-name games that skipped Steam in favor of releasing exclusively on the Epic Games Store. This announcement upset some portion of the audience, in part because the game was up for pre-order on Steam before the switch was made. Those who pre-ordered on Steam had their orders honored, but the move still caused some controversy.

In an interview with GI.biz, Koch Media CEO Klemens Kundratitz said his company's deal with Epic did indeed cause "some ripples," but overall he is "very happy" with how the game is performing commercially.

"Overall, I'm still of the opinion like I was at the beginning that, as an industry and as a publisher, we should welcome Epic and their business model," he said. "We have a strong relationship with Epic and we continue to have a strong relationship with Steam as well."

One sour spot for Kundratitz was the timing of the announcement. He said he wished his company could have revealed the news sooner. "That was not perfect," he said.

Looking forward, Kundratitz said Koch Media--which owns Deep Silver and itself is owned by THQ Nordic AB--will continue to consider more Epic exclusivity deals in the future. The company does not have a "no Steam" policy, as it will release the game Iron Harvest on Steam in September.

Part of the reason why Koch cut a deal with Epic for Metro Exodus was because the Epic Games Store pays more to publishers. Steam typically gives 70 percent of game revenue to publishers, while the Epic Games Store pays 88 percent. "We need to embrace a digital partner that offers a much more compelling rev share model than anybody else, and I think they act as a role model for us and for other digital partners as well--a 70/30 split is quite frankly anachronistic," he said.

Back in February, Kundratitz said much the same when it was revealed that Metro Exodus was leaving Steam for Epic. "Epic's generous revenue terms are a game changer that will allow publishers to invest more into content creation, or pass on savings to the players," Kundratitz said.

Metro Exodus skipping Steam did not appear to hurt the game's sales. THQ Nordic announced in May that Metro Exodus sold 2.5 times more copies than Metro: Last Light did during its PC launch window. Exodus recouped all development and marketing costs shortly after launch.

In other news about the Epic Games Store, Ubisoft recently explained why it no longer releases games on Steam, which the company says has an "unrealistic" business model.



from GameSpot - All Content https://ift.tt/34ankS8

Comments

Popular posts from this blog

MediEvil Review - Bones 'n Brawn

As a remaster of the 1998 puzzle-platformer of the same name, MediEvil holds up reasonably well. Its cartoonishly charming characters and varied, if relatively simplistic, level design both stands the test of time and looks better than ever thanks to a complete graphical overhaul. But as much as MediEvil can feel like a warm blanket of nostalgia--especially for those of us who played the game 21 years ago--it also feels incredibly dated, with jittery controls and camera issues that regularly get in the way of progress. You play as Sir Daniel Fortesque, a dead knight who is returned to life when the sorcerer Zarok makes an unexpected return to Gallowmere, bringing with him hordes of monsters. Fortesque remains every bit as charming a character as he was; his gnarled teeth, warbly voice, and single, rolling eyeball lose none of their charisma in the remastering process. Zarok's design hasn't aged well, though, and the new visuals leave him looking like a plastic doll who’s been

After Pitching Dragon Age Musical DLC, David Gaider Is Finally Getting To Make His Musical Game

Dragon Age lead franchise writer David Gaider is making a new and intriguing-looking musical adventure game Chorus . As it turns out, the veteran game developer--who left BioWare years ago--has been thinking about making a musical game for a long time. In an appearance at the GameSpot Theatre today at PAX Aus about his new game and studio, Gaider said he in fact pitched musical DLC for Dragon Age during his time at BioWare. The musical Dragon Age DLC could have taken place inside the metaphysical Dragon Age realm called The Fade, he said. It was a semi-serious, semi-joking pitch, Gaider said, but whatever the case, it never happened. Gaider is now getting to realize that dream. His new game, Chorus, is a musical adventure game where they big story beats play out through song. Gaider is working on Chorus with Summerfall managing director Liam Esler (former Obsidian, Beamdog developer), while prolific voice actress Laura Bailey (Uncharted, Gears of War) is voicing the main character.