Skip to main content

Destiny 2: Bungie Had To Do Something It's Never Done Before To Fix A Major Bug

With its latest patch for Destiny 2, Update 2.7.1, Bungie accidentally created more problems than it solved. The patch added a bug to the game that caused players to lose some of their upgrade materials and currencies--a big problem, especially because the issue cost players their Bright Dust, a currency they can earn in-game to buy premium items from Destiny 2's microtransaction store, Eververse.

In response, Bungie took down its Destiny 2 servers for most of the day on Tuesday after the patch was released, and rolled back the game to before Update 2.7.1 was implemented. The developer detailed the rollback on its This Week At Bungie blog, where it explained that this is the first time it has ever had to roll the game back to an earlier state.

"Earlier this week, when we deployed 2.7.1, we discovered an issue causing players to lose various currencies. Our team immediately took action and brought the game down for maintenance while we worked to discover the source of the issue. We did this to minimize any further impact to players. We ended up doing the first-ever character rollback in Destiny’s history to ensure that no one lost any of their hard-earned materials. We’re sorry for any inconvenience caused by the unexpected maintenance and appreciated everyone’s patience while we worked to get the game back online."

"Fix the timeline" is, of course, a joke about Destiny 2's current content season, the Season of Dawn, which is all about using time travel to undo events and save the legendary Guardian Saint-14 from death. The rollback undid the bug and restored everyone's materials and currencies, and Destiny 2 is functioning normally now. But the rollback means we'll have to wait for a later patch that fixes some of the issues in 2.7.1, including some exploits for the Wormgod's Caress and Winter's Guile Exotics, which Bungie has disabled in the meantime.

The weekly update on Tuesday, February 4 will introduce the Season of Dawn's next piece of content, the Empyrean Foundation. Data-mining suggests it'll be the first stage in returning the Trials of Osiris to Destiny for the first time since 2018 (back when a similar version was known as the Trials of the Nine). In the meantime, use our Bastion guide to get Destiny 2's latest Exotic, and check out our Corridors of Time guide to find out what you missed with the game's recent puzzle--which required a big swathe of the community to solved and might have changed how Destiny 2 tells its story.



from GameSpot - All Content https://ift.tt/2S1FY9y

Comments

Popular posts from this blog

MediEvil Review - Bones 'n Brawn

As a remaster of the 1998 puzzle-platformer of the same name, MediEvil holds up reasonably well. Its cartoonishly charming characters and varied, if relatively simplistic, level design both stands the test of time and looks better than ever thanks to a complete graphical overhaul. But as much as MediEvil can feel like a warm blanket of nostalgia--especially for those of us who played the game 21 years ago--it also feels incredibly dated, with jittery controls and camera issues that regularly get in the way of progress. You play as Sir Daniel Fortesque, a dead knight who is returned to life when the sorcerer Zarok makes an unexpected return to Gallowmere, bringing with him hordes of monsters. Fortesque remains every bit as charming a character as he was; his gnarled teeth, warbly voice, and single, rolling eyeball lose none of their charisma in the remastering process. Zarok's design hasn't aged well, though, and the new visuals leave him looking like a plastic doll who’s been

After Pitching Dragon Age Musical DLC, David Gaider Is Finally Getting To Make His Musical Game

Dragon Age lead franchise writer David Gaider is making a new and intriguing-looking musical adventure game Chorus . As it turns out, the veteran game developer--who left BioWare years ago--has been thinking about making a musical game for a long time. In an appearance at the GameSpot Theatre today at PAX Aus about his new game and studio, Gaider said he in fact pitched musical DLC for Dragon Age during his time at BioWare. The musical Dragon Age DLC could have taken place inside the metaphysical Dragon Age realm called The Fade, he said. It was a semi-serious, semi-joking pitch, Gaider said, but whatever the case, it never happened. Gaider is now getting to realize that dream. His new game, Chorus, is a musical adventure game where they big story beats play out through song. Gaider is working on Chorus with Summerfall managing director Liam Esler (former Obsidian, Beamdog developer), while prolific voice actress Laura Bailey (Uncharted, Gears of War) is voicing the main character.